Cross-platform mobile foundation We built native-quality Android and iOS applications giving users a single interface to browse and join live games as they happened.
Low-latency streaming via RTSP The apps used RTSP (Real-Time Streaming Protocol) to connect directly to the source server, giving fine-grained control over the video pipeline rather than relying on generic third-party embeds.
Adaptive streaming for throttled networks We implemented RTSP-based throttling that let the client control codec selection, bitrate, and target quality dynamically. When a viewer's connection degraded, the stream automatically stepped down in quality instead of cutting out — directly reducing dropout rates during peak, high-congestion viewing windows.
AI/AR-based performance tracking Computer vision and AR were used to track ball trajectory, shot speed, and pass accuracy in real time, giving both individual players and partner sports agencies a live read on on-field performance — including player positioning across the field, not just ball tracking.
SaaS expansion for B2B partners On top of the consumer app, we packaged the analytics layer as a SaaS offering, allowing sports agencies to monitor player performance independently — turning a single consumer product into a two-sided platform (fans + agencies).
How BigOhTech helped an 11-property, 5-star hotel chain centralize scattered guest feedback into one AI-driven dashboard, turning previously unactionable reviews into a 12% RevPAR increase and measurable gains in guest loyalty.
Real lessons from 15+ years of shipping software — practical takes on AI, DevOps, and product engineering, written by the BigOhTech team that builds it for a living. No theory dumps. Just what's working right now, and what to skip.
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